Ludiciné

Languages

Games of Fear

Version imprimableVersion imprimable
Sous-titre: 
A Multi-Faceted Historical Account of the Horror Genre in Video Games
Données bibliographiques
Auteur: 
Source (périodique/actes de colloque/ouvrage collectif): 
Année de publication: 
2009
Pagination: 
26-45
Langue: 
Anglais
« As promising as the future of horror games may appear, Carl Therrien underlines in “Games of Fear. A Multi-Faceted Historical Account of the Horror Genre in Video Games” how the history of the genre, and of the video game in general, is far from being written. Non-linear, his historical account examines to what degree the horror genre has affected the many gameplay types it was associated with throughout the history of the medium. As he says, “understanding how horror video games integrated and modified pre-existing figures of interactivity, and which figures came to be associated with the genre, constitutes an interesting way to study the phenomenon”. Closely relating to the matter broached in the previous section of this introduction, Therrien also considers the notion of genre and uses Tzvetan Todorov’s theory of fantasy literature and its distinction between the uncanny and the marvelous ». (résumé de l'éditeur)
Références/bibliométrie
Chercheur(s) cité(s) et/ou mentionné(s): 
Type de document: 
Chapitre d'ouvrage collectif